Highend Mocap

Sweetie for Terres des Hommes

Finally I canย announce a project I worked on last year, the “Sweetie” campaign for Terres des Hommes.


Sweetie is a completely virtual girl, driven in realtime by an operator, that can go into public chat rooms and interact with predators of Webcam Child Sex Tourism.

In two months we caught in the act and identified 1,000 predators from 71 countries. Since then there have been several convictions in several different countries.
Governments were urged to act after the world witnessed us handing over our short movie, research findings, and the 1,000 names to Interpol.

Official video

Making of


Hirez turntable (quicktime)

Terres des Hommes creates avatar to bait pedophiles

Modelling/Shading:                                  Mao Lin Liao (Khitan Digital)
Animation/Body Rig:                                 Michiel van Iperen
Mocap Tracking/Face Rig/Webcam emulation software:  Jasper Brekelmans (yep that's me)
Actress Body/Face/Stem:                             Klavertje Patijn
Production & Motion capture facilities:             Motek Entertainment
Facial mocap hardware/software:                     Dynamixyz
Body mocap hardware/software:                       Vicon
Agency:                                             Lemz
Rendering software:                                 Solid Angle Arnold
Tuesday, February 18th, 2014 Highend Mocap, Projects 2 Comments

Good day to be a Mocap TD

118 Vicon markers, 2 Dynamixyz face helmets, all at 120fps IR goodness, 2.5 computers per operator, and audio/video ref off course.

Good day to be a Mocap TD (at Motek Entertainment)

Monday, December 3rd, 2012 Highend Mocap, Ranting No Comments

Mocap Mapping

Here’s a glimpse of my latest project with Motek Entertainment, NuFormer and Creative Technology Holland.

A live interaction between an audience and a video mapped projection of a 3D character.

Making Off (3:24 min)

Teaserย (2:50 min)

Medium Length (8 min)

Full Version (20 min)

Mocap Mapping

Thursday, March 22nd, 2012 Highend Mocap, Projects 4 Comments

Markerless, video-based facial motion capture part 2

Here’s a second tech preview of our markerless, video based facial capture solution.
This time showing simultaneous capture of audio and integration with full body motion capture.

Presented as raw data to show the base quality of the tracking/retargeting.

Monday, January 16th, 2012 Highend Mocap, Projects 8 Comments

Markerless, video-based facial motion capture

Here’s a tech preview of a markerless, video-based facial motion capture solution I’ve been working on at Motek Entertainment.
Uhhhh and yes that’s what I look like in infrared on a wide angle lens, on the bottom left that is ๐Ÿ˜‰

Friday, January 6th, 2012 Highend Mocap, Projects 11 Comments

“Sprookjesboom the movie” the trailer

The first Dutch CG movie to hit the theaters end of february.
Nearly done with all the visuals so we’ll be available for other cool (realtime) 3d character projects again ๐Ÿ™‚

Thursday, December 15th, 2011 Highend Mocap, Projects 2 Comments