Kinect

3D Sensor Extravaganza at EUE2014

Hear yee hear yee!

My talk at EUE will be a “3D Sensor Extravaganza” showing currently available AND beta/pre-release sensors.

And having an indepth look at the various principles behind the technologies and hands-on with live data streams and techniques to get them into your favourite 3D application.

More info (and tickets) here:
EUE2014

Monday, April 7th, 2014 Kinect, Leap Motion, Talks 2 Comments

Talk at EUE2014

Yep it’s official…. The tradition continues, I’m doing a talk at:

 EUE2014

5-6 June, Utrecht – The Netherlands

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Tuesday, March 18th, 2014 Kinect, Leap Motion, Talks No Comments

Forums moved

Over the last few months it proved very difficult to fight spam and maintain the forum, which is why they’ve now moved to Google Groups here:
https://groups.google.com/d/forum/brekel-kinect
Thursday, January 2nd, 2014 Kinect, Ranting No Comments

Faceshift

Huh, Brekel’s mug on Faceshift’s tutorials?
faceshift_tut

 

 

 

 

 

Well that’s correct, I’ve written the MotionBuilder plugins for them 🙂

http://www.faceshift.com/motion-builder

Tuesday, December 10th, 2013 Kinect, Ranting No Comments

Brekel Kinect Pro Body used by VoctroLabs for interactive, realtime, virtual performance

See audience members have loads of fun with the interactive installation here:

 

More info at David Inlines page here (in Spanish)
http://davidinlines.wordpress.com/2013/09/26/ona-la-cantante-virtual-catalana/

Thursday, October 3rd, 2013 Kinect, Projects 1 Comment

Some new next gen Kinect footage

And how Rare is using it in their upcoming “Kinect Sports Rivals” game:

Tuesday, August 20th, 2013 Kinect, Ranting No Comments

Thin Air Studios uses Brekel Kinect Pro face

Thin Air Studios used Brekel Kinect Pro Face for lipsync on their latest episode of a sports teaching animation series for “pre-gamers” (5 – 8 year olds just starting sports)

thinAirStudios_golf_small

Check out the latest episode “Golf – Golf Bag & Wedge Play”.

Sunday, August 18th, 2013 Kinect, Projects No Comments

Brekel Kinect Pro Face being used for a good cause

Phillip Fitzlaff from Motion Dynamics Animation is using Brekel Kinect Pro Face for his animated show Max Adventure”.
A fantasy based, family friendly entertainment in the form of animated programming to help educate parents and children in coping with behavioral and emotional situations.
In the spirit of popular 80s shows like He-Man, Fat Albert, G.I Joe, and Thundercats.
Crowd funding recently started on Rockethub, so if you’re a fan of those 80s shows and support the good cause just like me check it out here and consider a helping hand at:

http://www.rockethub.com/29296
http://www.facebook.com/pages/Max-Adventure/236163316508393

Sunday, July 28th, 2013 Kinect, Projects 1 Comment

Latest releases

Among bugfixes and memory/speed improvements here are some of the highlights of the latest releases:

Brekel Kinect Pro Body v1.22
– New filtering algorithm with better smoothing, less lag and only two parameters to tune
– Improved network streaming stability

Brekel Kinect Pro PointCloud v1.30
– added “Extended Depth” mode increasing capture to the full range of 40cm to 10m on both Kinect for XBox and Kinect for Windows sensors
– added transform (translate/rotate/scale) controls in File tab
– ability to view video&depth in File tab

Thursday, July 25th, 2013 Kinect 2 Comments

EUE2013 – Virtual Joep the outtakes

Monday, June 17th, 2013 Kinect, Projects, Talks 2 Comments