Alas it’s all in the past already but here’s a good review by my traveling buddy Nick Nimble.
See y’all next year for sure!
Brekel is now a donator of the 3dhype site and present on their company list.
3dhype is a Dutch community for digital artists.
Interesting new Kickstarter project for Kinect addon hardware to turn it into an eye tracker.
Friend of mine, and organizer of the End User Event conference, Joep van der Steen has set up a new page gathering lots of cool CG news and artists, mainly from the Dutch community.
Check out the Me-Crew page at http://www.me-crew.com
118 Vicon markers, 2 Dynamixyz face helmets, all at 120fps IR goodness, 2.5 computers per operator, and audio/video ref off course.
Good day to be a Mocap TD (at Motek Entertainment)
Just a quick note to mention that the forums have been revamped.
Please go to the “Apply to be a beta tester” page if you’re interested in testing things out and help squash the last bugs.
Hopefully this should increase the speed and uptime.
I’ve posted a tutorial on how to connect a blendshape / morph target rig to FBX data from Brekel Kinect Pro Face.
I use Maya but the concepts should be applicable to any 3D package that can read FBX files and use blendshapes / morph targets, which should be pretty much any 3D package nowadays 🙂
If you want to follow along, the latest installers will place the example rig in your installation folder, example data files can be found on the downloads page.
Big thanks to Jochem Aarts from www.realizm.nl for providing the model!
We’ve dragged Pancho the Bandit from our latest demo onto Facebook, kicking and swearing as he usually does…..
Follow him on his journeys here:
He’ll also make an appearance with Louis Marcoux in his Autodesk MotionBuilder demo at the FREE Autodesk Student Experience Event taking place on Monday, August 6th.
RSVP for the event here: http://www.cvent.com/d/ycqz5j