Hear yee hear yee!
My talk at EUE will be a “3D Sensor Extravaganza” showing currently available AND beta/pre-release sensors.
And having an indepth look at the various principles behind the technologies and hands-on with live data streams and techniques to get them into your favourite 3D application.
Yep it’s official…. The tradition continues, I’m doing a talk at:
5-6 June, Utrecht – The Netherlands
May I present to you Virtual Joep, the new mascotte for the End User Event conference.
If you want to meet him live and in realtime and want to hear how he was made come visit my talk at the conference, more info at
Once again I’ll be speaking at the annual End User Event, also known as “Dutch Siggraph in a pub”, in Utrecht – The Netherlands this year.
In this talk we’ll dive deep into the Microsoft Kinect sensor, exploring how it works and why it’s a such a special little device.
We’ll look at using it for 3D scanning, 4D pointcloud acquisition, markerless body and facial motion capture.
With live demonstrations and comparisons to highend more expensive techniques and equipment.
Rounding up with an indepth look at how “Virtual Joep” was created.
More details here:
Thank you Gary M Davis for doing a demo with MotionBuilder and my face and body tracker.
Thanks to everyone who attended my talk at the Third Dimensions convention.
Hope you all had fun, it was a great experience and maybe see you soon!
Last chances to register for the free Third Dimension convention that’s being held next Tuesday the 2nd of October in Frankfurt!
I’ll be speaking in the main room at 12.00 about the creation of (interactive) virtual characters for low- to high-end budgets.
You can expect 45 mins of cool stuff including some of the latest and greatest in the facial motion capture field!
I’ll be speaking at the Third Dimension conference, held the 2nd of October in Frankfurt – Germany.
The talk will be about the creation of virtual characters, focusing on how motion capture technology can help with this.
There will be examples ranging from the low- to the high end and I’ll dive into the latest advancements in markerless facial capture technology.
More details here:
So the event program for the End User Event this year, held in a pub in downtown Utrecht in The Netherlands is completed.
I will be speaking there about the “Creation of (Interactive) Virtual 3D Characters” on the 31st of May, here’s the description of the talk:
This talk will go into the use and creation of (Interactive) Virtual 3D Characters. Jasper (aka Brekel) will begin by examining some examples of 3D characters from several productions.And will then go into how current advances in technology enable creating live and interactive characters. We’ll end by examining some of this latest technology up close, including motion capture hardware and the latest in markerless facial capture technology.
Trust me, “Dutch Siggraph in a pub” as we’ve grown to call it is always a lot of fun, so maybe see ya there!