First of all a big thanks to all beta testers trying it out in the last few months and providing feedback.
Brekel Pro Hands is now available in the online shop for $79.
With Trial versions and example data available from the public downloads page.
Drop me a mail if you want a full evaluation license including network streaming.
Looking for a CG related job, or looking for talented artists/TDs to help you out?
Check MGODI for iOS!
Btw by the same people who brought you enduserevent.com
A friend of mine, Ben van Basten, just released a free BVH viewer on his site:
It can display pretty much any BVH file you can throw (including the ones coming from my apps) at it and can be nice to quickly browse through a bunch of files.
Trial versions are available from the products information pages from the menu on the right.
That’s it, the wait is over, Brekel Kinect Pro Face is now available in both a Trial and Retail version.
Just a sneak peek on what’s coming up, more info soon………..
Motor/LED support doesn’t an additional driver anymore.
Plus this version should be more stable when doing long continuous recordings.
Have a good 2012!
Loads o bug fixes, GUI tweaks and a small new feature or two, head on over to the releaselog to see the full list of changes.
This release fixes the glitches that were present in the MotionBuilder streaming. Make sure you also update to the latest version of the MotionBuilder device plugin for that.
It adds a start delay for BVH recording, so you can more easily do recordings when you’re on your own.
And a few minor fixes regarding flipped color image output, and occlusion display in the pointcloud view (red vs white dots)
As usual see the releaselog for details, but in short the most important changes:
One important update for BVH recording, in the previous version you needed to be in a good position when hitting Start for the BVH header to be correct, this information is now stored when you’re in the Psi-Pose during initial user detection, resulting in cleaner BVH files.
I’ve also added a better workflow for recording dynamic 3D objects. You record the raw pointcloud data as quickly as possible to .bin files, and use an external tool to do the conversion to 3D objects (like .obj for example)
This external tool is called “Offline Scan Processor”, look for it’s shortcut in your start menu after installation.
And look for a How-To document under the Help menu of Brekel Kinect.