Pro Face v2 released!

After many months of beta testing Pro Face v2 is ready for release!
Thank you all beta testers, hope you had fun.

More info and free trials here:

Tuesday, March 24th, 2015 Kinect 3 Comments

Had a great chat about Motion Capture, Kinect, depth sensors and the Sweetie project with the guys from “All Things 3D”

Check out their many other great podcasts here:

Thursday, February 5th, 2015 Ranting No Comments

Release date for Kinect v2 apps and new pricing structure

After many months of development and beta testing the time has come for an official announcement.

November 1st will be the release date of the new Brekel Pro Pointcloud 2 and Pro Body 2 applications.
Both have been rewritten from the ground up specifically for the new Kinect for Windows v2 sensor and make use of its boost in data fidelity & quality.


Pricing for the v2 applications will be $139
Existing v1 license owners will be eligible for a personal discount of 30%

The v1 applications will be lowered in price to $79, effective immediately.

Thursday, October 23rd, 2014 Kinect 20 Comments

Multi Kinect v2

The R&D below has been migrated into:
Brekel Body v3
PointCloud v3

Some screenshot of Multi-Kinectv2 Calibrator pre-alpha that we developed at & for the Microsoft Hackathon in Amsterdam.

Showing 3 sensors (more if you have more sensors & machines) calibrated in less than a second.

Unfortunately we couldn’t port our C++ skeletal streaming into Unity C# and finish a game concept in time, but still had lotsa fun!!


Note this is highly experimental internal pre-alpha code and not available for public testing as of yet.

However my intention is to develop this further into an add-on module for the Brekel apps for Kinect v2 in the future.





Sunday, September 7th, 2014 Kinect 72 Comments

Brekel Pro Hands released

First of all a big thanks to all beta testers trying it out in the last few months and providing feedback.


Brekel Pro Hands is now available in the online shop for $79.

With Trial versions and example data available from the public downloads page.


Drop me a mail if you want a full evaluation license including network streaming.

Tuesday, July 1st, 2014 Leap Motion, Tools 18 Comments

Jesse Davey creates new music video for The Feud using Pro PointCloud

Jesse Davey recently directed and created all the effects for the new music video for band “The Feud” for the song “This is Love”.

The clip was shot using a Microsoft Kinect and the Pro PointCloud application.
You can find more about Jesse here:
And more about the band here:

Sunday, May 25th, 2014 Kinect, Projects No Comments

3D Sensor Extravaganza at EUE2014

Hear yee hear yee!

My talk at EUE will be a “3D Sensor Extravaganza” showing currently available AND beta/pre-release sensors.

And having an indepth look at the various principles behind the technologies and hands-on with live data streams and techniques to get them into your favourite 3D application.

More info (and tickets) here:

Monday, April 7th, 2014 Kinect, Leap Motion, Talks 2 Comments

Talk at EUE2014

Yep it’s official…. The tradition continues, I’m doing a talk at:


5-6 June, Utrecht – The Netherlands


Tuesday, March 18th, 2014 Kinect, Leap Motion, Talks No Comments

Sweetie for Terres des Hommes

Finally I can announce a project I worked on last year, the “Sweetie” campaign for Terres des Hommes.


Sweetie is a completely virtual girl, driven in realtime by an operator, that can go into public chat rooms and interact with predators of Webcam Child Sex Tourism.

In two months we caught in the act and identified 1,000 predators from 71 countries. Since then there have been several convictions in several different countries.
Governments were urged to act after the world witnessed us handing over our short movie, research findings, and the 1,000 names to Interpol.

Official video

Making of


Hirez turntable (quicktime)

Terres des Hommes creates avatar to bait pedophiles

Modelling/Shading:                                  Mao Lin Liao (Khitan Digital)
Animation/Body Rig:                                 Michiel van Iperen
Mocap Tracking/Face Rig/Webcam emulation software:  Jasper Brekelmans (yep that's me)
Actress Body/Face/Stem:                             Klavertje Patijn
Production & Motion capture facilities:             Motek Entertainment
Facial mocap hardware/software:                     Dynamixyz
Body mocap hardware/software:                       Vicon
Agency:                                             Lemz
Rendering software:                                 Solid Angle Arnold
Tuesday, February 18th, 2014 Highend Mocap, Projects 2 Comments

Forums moved

Over the last few months it proved very difficult to fight spam and maintain the forum, which is why they’ve now moved to Google Groups here:
Thursday, January 2nd, 2014 Kinect, Ranting No Comments