Talks in spring 2018 at FMX and VRLA

It’s official I will be speaking at

FMX: April 24 – 27 in Stuttgart, Germany
https://fmx.de

 
And
 

VRLA: May 4 – 5 in Los Angeles, United States
http://virtualrealityla.com

 
Early bird tickets are already available for both conferences at their respective websites.
 
 
Topic will be “Ahh Screw It…Let’s Use Depth Sensors and VR/AR Equipment in Production”

 

The main vibe of this talk will be inspirational by showing real world examples of using low cost hardware in 3D animation, visual effects, game production.

In the first half we'll explore the use of consumer depth sensors (like Kinect, Orbbec & RealSense).
 Topics include pointlouds (volumetric video) and motion capture.

In the second half we'll look at recording Vive/Rift tracking data and see how it compares to some higher end motion capture equipment.
 As well as how a HoloLens can be used on a highend mocap shoot to help visualize realtime 3D characters on set.

Oh and there may be some 80s & 90s animated gifs :)
Thursday, February 1st, 2018 Highend Mocap, HoloLens, Kinect, Talks, Tools, XR

2 Comments to Talks in spring 2018 at FMX and VRLA

  • Awesome. Will you be speaking both days at VRLA?

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