There will be bugs and there may be features that don’t fully work as expected yet.
If you buy a v3 beta license it will remain valid once v3 is released.
This "Single Sensor" version can utilize one sensor at a time.
All data is visualized and recorded in realtime, conversion to the various file formats happens in an offline post processing stage.
Highly multi-threaded C++ code to scale well to multi-core machines.
Supported sensors:
Azure Kinect
Kinect for XBox 360 / Kinect for Windows v1
Kinect for XBox One / Kinect for Windows v2 (one sensor per machine due to driver/SDK restrictions)
Orbbec Astra, Astra Pro & Embedded S sensors
Intel RealSense D415 & D415
Mesh export file formats:
Alembic
RealFlow BIN
OBJ
PLY
Particle/points export file formats:
Alembic
RealFlow Bin
BGEO
E57
GEO
OBJ
PCD
PDA
PDB
PDC
PLY
PRT
PTC
PTS
PTX
RIB
XYZ / XYZRGB
UnityCoder Point Cloud Binary
Texture export file formats:
JPG
PNG
TGA
TIFF
Video (H264, H265, MPEG1, MPEG2, MPEG4/XVID/DIVX, MJPEG codec)
OpenEXR (raw depth)
Licensing:
The perpetual license will never expire, you can always run/install the application
This includes one year of free maintenance updates (for the v3 branch), after this you can either continue to use the software or purchase a one-year maintenance upgrade to continue to receive updates for another year
A Multi-Sensor license lets you use as many sensors as you want on one license, either on a single machine or from multiple networked machines, you can also mix sensor brands/types of course.
A Single-Sensor license restricts to using a single sensor at a time (from any brand/type)