Brekel Face v1
For Kinect for Windows v1 & Kinect for XBox360 sensor
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Brekel Face v1 is a Windows application that enables 3D animators to record and stream 3D face tracking data using a Microsoft Kinect sensor.
- 3D head position and rotation
- 11 animation units for driving blend/morph shapes
- 3D markers of a template mesh to drive position controllers
- 11 shape units describing the structure of the face (mouth width, eye separation etc)
- comes with example rig (in FBX format) with matching blendshapes / morph targets
- Directly record 3D data to industry standard FBX format
- Directly record to Poser/DAZ compatible .PZ2 format
- Directly record 3D data to text files
- Export Audio/Video in standard WAV and AVI format
- Visualize all the data streams in realtime in an easy to use GUI
- No markers, makeup or calibration required
- Apply user adjustable filtering/smoothing to the data on the fly
- functionality to stream and record directly to Autodesk MotionBuilder using included plugins
- functionality to stream directly to the Unity3D engine using included example C# script (will need adjustments for your own rig)
- functionality to live stream directly to Unreal Engine 4.x & 5.x using included example scene
- functionality to stream shape and point data over OSC (Open Sound Control) to other apps
- Comes with Maya MEL example script for importing text file format