Brekel Hands – Retail Installer Download
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(see changelog below)
Main installer (64 bit)
Documentation
Download PDF (also included with installer)
------- v1.63 ------- - added plugins for MotionBuilder 2024, 2025 & 2026 - switched to a new crash detection & logging system - improved, streamlined, styled and updated installer ------- v1.62 ------- - updated to new build environment - installer and app are now signed by a new EV code certificate v1.61 ------- v1.61 ------- - fixed issue with resample rate did not work properly on trial version ------- v1.60 ------- - updated internal libraries to latest versions - updated to FBX 2020.3.1 - updated to FFmpeg 5.0.1 - updated to Visual Studio 2022 with all the latest compiler optimizations ------- v1.59 ------- - updated to latest UltraLeap 5.2 & 6.0 drivers/SDK ------- v1.58 ------- - updated internal libraries to latest versions - fixed error not being able to load cudart64 dll on some machines ------- v1.57 ------- - fixed issue with left/right images both being the left one - fixed issue with missing ffmpeg dll files in trial installer ------- v1.56 ------- - added functionality to save raw sensor video data to movie file - left and right are stacked on top of another and saved in a single file - several video codec options are available - hardware acceleration for encoding available depending on GPU and selected codec - bitrate can be specified - note that these can be very high frame rate video files - added option for Unreal Engine compatability in FBX export - this adds a (tiny) cube mesh to the hierarchy so that UE can load the FBX file - note that you may need to enable the following option in the FBX Import Options window: "Animation > Snap to Closest Frame Boundary" - added option to save in FBX 2019 file format - added option to save in FBX 2020 file format - updated to latest FBX SDK 2020.3.4 - updated to latest UltraLeap 5.12.0 drivers/SDK ------- v1.55 ------- - updated internal libraries to latest versions - updated to latest UltraLeap 5.5.3 drivers/SDK ------- v1.54 ------- - Added MotionBuilder 2023 plugin ------- v1.53 ------- - updated to latest UltraLeap 5.2 drivers/SDK ------- v1.52 ------- - fixed issue where network stream wasn't initialized automatically on startup and required user to enable it manually - updated internal libraries ------- v1.51 ------- - Added MotionBuilder 2022 plugin ------- v1.50 ------- - added image brightness measurement to the video stream data - allows for use cases where a user wants to synchronize events with a light flash for example - exported to FBX, TXT and CSV file formats (on the hand objects) - the value itself is a sum of the pixel brightness values divided by the number of pixels so should only be used as a relative number between frames - note that these devices only detect infrared light! - speed and reliability improvement in smoothing/filtering code - lots of small bugfixes, prevention measures, optimizations and potential memory leaks based on static code analysis ------- v1.49 ------- - rewrote internal engine to use the latest C based SDK (instead of the older C++ SDK) for better efficiency and future support - now compiled against and tested with the latest Gemini v5 developer preview drivers/SDK - better performance with two-hand interactions - improved hand initialization - better overall tracking stability - v4 drivers are still supported - implemented driver management functionality - manually accessible from the top menu under File > Drivers - automatically pops up at startup when no drivers or older drivers are found - offers direct link to UltraLeap site - offers direct download/install option - offers to ignore warnings (until manually invoked) - UltraLeap installers will automatically remove existing drivers - allows for easy switching between v4 & v5 drivers - GUI will display which drivers are currently used (at the top of the settings panel) ------- v1.48 ------- - fixed issue with audio recorder producing empty files during recording when no audio source was specified - improved compatability with more audio devices - updated code signing certificate ------- v1.47 ------- - internally now forces the use of desktop OpenGL drivers (which was the default on almost all machines anyway) - overruling a QT_OPENGL environment setting that a user or other program may have set - a QT_OpenGL setting of "angle" could prevent some GUI widgets from being drawn - updated internal libraries ------- v1.46 ------- - added option to playback an audio file at the start of a recording - added option to record audio to WAV file - last message log file is now moved to a _old folder at startup so we always keep the current and previous log for debugging / crash reporting purposes - updated 2D & 3D OpenGL windows and drawing internals to a more modern widget class - updated to new compiler profiting from new optimizations - updated a bunch of internal libraries to the latest versions ------- v1.45 ------- - fixed an issue with "opencv_world430.dll" not loading on some machines in previous version ------- v1.44 ------- - small update to Remote Triggering ------- v1.43 ------- - fixed issue with crash report generation/upload ------- v1.42 ------- - moved all licensing options to their own menu in the top menu bar - added functionality to the top menu to remove license file (so you can install it on a different machine) ------- v1.41 ------- - updated the GUI stylesheet - added MotionBuilder 2020 plugin - trial now records up to 10 seconds - consolidated some cross application code - added option to directly upload a crash report to the Brekel server - added toggle option to Settings menu at the top for turning High DPI Scaling On/Off on next application start - started digitally signing executable to help alleviate anti-virus false positives ------- v1.40 ------- - added error message popup window when a file cannot be written to alert the user more vigorously - internally switched to a different library packaging system - updated internal libraries to latest versions - cleaned up dll files ------- v1.39 ------- - added MotionBuilder 2019 plugin - rearranged MotionBuilder plugins page in the installer - moved log and all other user settings file to Brekel folder in Documents folder - to avoid clutter when using multiple Brekel apps on a machine ------- v1.38 ------- - updated to latest Leap Motion v4 sdk/drivers - fixed video windows - updated to Qt 5.12.0 - added warning if video is not supported by drivers - switched to latest FBX SDK - added extra options for writing older FBX formats - changed FBX file type naming to 2006-2018 naming convention, with internal file format (v6.1 - v7.5) in parentheses ------- v1.37 ------- - maintenance release - upgraded internal libraries for latest security and performance updates - now compiled with visual studio 2017 - dropped support for 32bit version ------- v1.36 ------ - fixed an issue with recording not starting when using Remote Triggering ------- v1.35 ------- - fixed crash log files as some filetypes were giving issues with the new mail server - when using "Record Triggering" the "Append Date/Time" is now respected when it's enabled on the Master ------- v1.34 ------- - updated internal libraries to latest version to take advantage of latest - performance updates - security updates ------- v1.33 ------- - fixed a problem where recording button could get stuck in "Processing data..." mode ------- v1.32 ------- - fixed problem where preview stopped working ------- v1.31 ------- - added logger window - the info from the black console window is now displayed in a logging window in the GUI of the app - logging info is also saved to a log file (in your My Documents folder) - Added crash reporting feature - when a crash is detected log files and debugging info is collected - a zip file will be placed on your desktop - and a dialog box will ask you to send this file by email so the cause can be debugged ------- v1.30 ------- - fixed a bug where record time could be inaccurate with fluctuating tracking fps - fixed issue where timestamps could be wrong resulting in erratic FBX files on longer recordings - file export process now runs in a separate thread so the GUI remains responsive - "Auto Filename" is now renamed to "Append Data/Time" - it will now always respect the manually set filename - and when turned ON simply append the date/time to it ------- v1.29 ------- - added MotionBuilder 2018 plugins - 2D and 3D openGL drawing should be a bit more efficient now - increased size of font in black console window - file browser windows now handle symbolic links correctly - fixed a bug where camera could get too close to it's target - updated libraries to latest versions ------- v1.28 ------- - "new version available" window now shows full changelog, not just the last change - license installer should now warn if no license key file was found in a zip archive ------- v1.27 ------- - added option to stream OSC (Open Sound Control) data out to other applications (see documentation on available OSC messages) ------- v1.26 ------- - fixed problem where reported number of frames was incorrect when tracking was lost during recording - fixed problem with preview window not showing show frames with no tracked hands - fixed possible multi threading race condition in recorder - fixed small issue with video widgets sometimes not being visible - fixed console font size for Win10 anniversary update - added option to resample FBX framerate - fixed console font size for Win10 anniversary update - updated internal libraries - upgraded C++ 2015 redistributable installer to SP3 to avoid problems for fresh installs ------- v1.25 ------- - updated internal libraries - added support for for MotionBuilder 2017 ------- v1.24 ------- - better support for high DPI screens - maintenance release, updated Visual Studio 2015, Qt 5.6 and FBX SDK 2016.1.2 ------- v1.23 ------- - fixed some issues with drawing of video frames - fixed some issues with hand flickering - fixed a crash that could happen when a hand was visible at application startup ------- v1.22 ------- - timestamps in CSV files were invalid when Left hand was invisible, fixed now - improved timestamp accuracy ------- v1.21 ------- - maintenance release, updates to internal libraries ------- v1.20 ------- - maintenance update with some small change to update mechanism - C++ redistributable libraries (vc_redist) are now installed in a different way ------- v1.19 ------- - fixed small but crucial bug for checking if update is available ------- v1.18 ------- - small modification on checking if update is available ------- v1.17 ------- - added option to menu to help with manual license installation - a Network Triggered recording will now create a folder if it has to - recompiled for drivers 2.2.7 - updated to Qt 5.5 ------- v1.16 ------- - fixed bug where Remote Trigger could fire record start signals for formats that were disabled ------- v1.15 ------- - now includes plugin for MotionBuilder 2016 ------- v1.14 ------- - license installation is now done with elevated administrator privileges to avoid problems on certain machines ------- v1.13 ------- - now provides some additional help when license extraction/copy fails - tips and documentation are now displayed in the statusbar when you mouse-over buttons/settings - recompiled for drivers 2.2.3 ------- v1.12 ------- - recompiled for drivers 2.2.2 ------- v1.11 ------- - fixed bug with mangled torso when exporting FBX with Include Body and only a single hand visible during take - FBX with Include Body now uses reasonable defaults when a hand is never seen during the take ------- v1.10 ------- - small change to updating mechanism ------- v1.09 ------- - recompiled for drivers 2.2.0 ------- v1.08 ------- - recompiled for drivers 2.1.5 ------- v1.07 ------- - recompiled for drivers 2.1.4 ------- v1.06 ------- - added option to optimize tracker for HMD (Head Mounted Display) mode, for example when mounted to an Oculus Rift ------- v1.05 ------- - needs drivers 2.1.2 (not compatible with older version) - should now work with HP embedded devices, as well as standalone sensor - moved video into it's own docking widget so it can be docked in the GUI, or floated as like ------- v1.04 ------- - MotionBuilder plugin should now record correctly when only the Right hand is visible - FBX exporter now correctly sets frames per second in the file header to 115 fps ------- v1.03 ------- - added support for display of raw video images for reference - make sure you use drivers v2.10 or higher - enable "Use Images" in the Leap Motion Control Panel - slight speed improvements on drawing 3D viewport - draw fps is now correctly saved/loaded on exit/startup - draw Memory/CPU usage is now correctly saved/loaded on exit/startup - icon now contains multiple resolutions so it's nicely anti-aliased on smaller sizes ------- v1.02 ------- - FBX with just hands, and only 1 hand visible didn't export correctly, fixed now - camera navigation should be more intuitive now - use CTRL-A on the 3D view to frame the full interaction volume - use CTRL-F on the 3D view to frame the visible hand(s) ------- v1.01 ------- - hands that have been not tracked for longer than half a second now automatically disappear - BVH exporter had wrong thumb end bones in certain cases, fixed now - several fixes for Biped BVH, should now use correct axis orientations adjusted for needed non-standard basepose - Poser/DAZ and Biped BVH files now always include a body, since those programs need it ------- v1.00 ------- - if tracking is lost hands now stay in the last known position - no longer accidentally displays ghost hands, only a single Left and single Right one - number of recorded frames wasn't always correct after recording stopped - Preview window now correctly draws forearms when available - Play preview didn't always work - "Delete Take" button now has a slightly red tint - "Keep Take" button now has a slightly green tint - a constant key reducer filter is now applied to all curves in recorded FBX files, to produce smaller files and cleaner data - MotionBuilder plugin should now work correctly when using driver v2.02 (without forearms) - now using Qt 5.3.1 ------- v0.92 ------- - will now auto detect between driver v2.03 (with forearms) and v2.02 (better stability) and automatically switch forearm usage ON/OFF internally - slightly stronger default settings for palm filtering ------- v0.91 ------- - compiled against SDK v2.0.3 17004 - now supports wrist and forearm tracking (not supported for BVH) - recording countdown is now displayed in the middle of the screen - "check for new versions at startup" setting wasn't being saved/loaded - when new version is available the changelog will now be displayed ------- v0.90 ------- - Release Candidate version - includes 32bit version now (and trial versions) - recorded amount of seconds is correct now - changing axis while smoothing is enabled now works immediately - tracking confidence (per hand) is now displayed - device type is now printed to the console at startup (Peripheral/Laptop/Keyboard) - tracking/drawing FPS now displayed at the bottom of the 3D window (toggle in top menu) - memory/cpu usage is now displayed at the bottom of the 3D window (toggle in top menu) - added tooltips for GUI elements - changed the icon to something more in style with the rest of the apps - added higher resolution MotionBuilder device icon ------- v0.70 ------- - added "Include Body" option for FBX when ON: saves a full body skeleton with only the fingers moving when OFF: saves palm position/rotation and fingers but no static body - BVH basepose now has straight fingers - BVH Biped is with arms down, others are now in T-pose - added "Preview after record" functionality when enabled it allows you to replay the last recorded take and delete/keep the files - cleaned up console messages some mroe when recording is succesfully saved to a file ------- v0.61 ------- - added the ability to flip forward & up axis individually so you can match your character rig setup perfectly ------- v0.60 ------- - BVH files should be usefull now (basepose may not be correct yet as it was based on feedback from a single user) - TXT file exporter was only saving 2 decimals, now 6 - CSV file exporter was only saving 2 decimals, now 6 - increased palm filtering defaults a little bit - thumb roll axis should now be a bit more stable when hyper extended - cleaned up console messages when recording is succesfully saved to a file - updated to driver/SDK version 2.0.1 build 15831 - only the first left & right hands are now drawn fully opaque subsequent hands will be drawn transparently as only the first pair of left/right hands are exported ------- v0.53 ------- - now includes MotionBuilder plugins - fixed a bug where it could crash when starting recording with FBX selected - cleaned up hand info drawing a bit - uninstaller now correctly removes documentation folder - now compiled with Visual Studio 2013 with the latest & greatest optimizations - now using Qt 5.3.0 - now using FBX SDK 2015.1 ------- v0.52 ------- - added smoothing functionality to filter jittery hand & finger motion if needed - palm circles now draw correctly when using non default axis configurations - axis flipping setting is now correctly saved/loaded - record triggering setting is now correctly saved/loaded - did a bunch of internal work for BVH saving (not finished yet) - should internally always use Forward Axis: Y and Up Axis: X now - started implementing option for saving a static body in the file to help certain 3D apps ------- v0.51 ------- - added Visual Studio 2013 Redistributable to the installer (since apparently Leap Motion drivers need it) - online checking for new version now works properly - added link to "Driver Installation" to help menu - added link to "Downloads Page: to help menu - added link to "Forum" to help menu - installer now displays driver installation at the end ------- v0.50 ------- - Initial public beta release