Talks in spring 2018 at FMX and VRLA

It’s official I will be speaking at

FMX: April 24 – 27 in Stuttgart, Germany


VRLA: May 4 – 5 in Los Angeles, United States

Early bird tickets are already available for both conferences at their respective websites.
Topic will be “Ahh Screw It…Let’s Use Depth Sensors and VR/AR Equipment in Production”


The main vibe of this talk will be inspirational by showing real world examples of using low cost hardware in 3D animation, visual effects, game production.

In the first half we'll explore the use of consumer depth sensors (like Kinect, Orbbec & RealSense).
 Topics include pointlouds (volumetric video) and motion capture.

In the second half we'll look at recording Vive/Rift tracking data and see how it compares to some higher end motion capture equipment.
 As well as how a HoloLens can be used on a highend mocap shoot to help visualize realtime 3D characters on set.

Oh and there may be some 80s & 90s animated gifs :)
Thursday, February 1st, 2018 Highend Mocap, HoloLens, Kinect, Talks, Tools, XR 2 Comments

Brekel Pro Hands released

First of all a big thanks to all beta testers trying it out in the last few months and providing feedback.


Brekel Pro Hands is now available in the online shop for $79.

With Trial versions and example data available from the public downloads page.


Drop me a mail if you want a full evaluation license including network streaming.

Tuesday, July 1st, 2014 Leap Motion, Tools 18 Comments


Looking for a CG related job, or looking for talented artists/TDs to help you out?

Check MGODI for iOS!







Btw by the same people who brought you

Monday, December 23rd, 2013 Tools No Comments

Free BVH Viewer from Ben van Basten

A friend of mine, Ben van Basten, just released a free BVH viewer on his site:


It can display pretty much any BVH file you can throw (including the ones coming from my apps) at it and can be nice to quickly browse through a bunch of files.

Thursday, February 14th, 2013 Tools 2 Comments

Brekel Kinect Pro Body and Pro PointCloud available

Brekel Kinect Pro Body and Pro PointCloud are now available from the brand new online shop, along with Pro Face as well as bundles with discounted prices.

Trial versions are available from the products information pages from the menu on the right.

ProBodyBeta2 ProPointCloudBeta

Monday, December 31st, 2012 Kinect, Tools 8 Comments

The wait is over

That’s it, the wait is over, Brekel Kinect Pro Face is now available in both a Trial and Retail version.

Wednesday, July 4th, 2012 Kinect, Ranting, Tools 24 Comments

Sneak Peek

Just a sneak peek on what’s coming up, more info soon………..

Friday, June 29th, 2012 Kinect, Ranting, Tools 8 Comments

Brekel Kinect v0.50 update

Motor/LED support doesn’t an additional driver anymore.
Plus this version should be more stable when doing long continuous recordings.

Have a good 2012!

Friday, December 30th, 2011 Kinect, Tools 21 Comments

Brekel Kinect v0.37 update

Loads o bug fixes, GUI tweaks and a small new feature or two, head on over to the releaselog to see the full list of changes.


Saturday, March 19th, 2011 Kinect, Tools 4 Comments

Brekel Kinect v0.36 update

This release fixes the glitches that were present in the MotionBuilder streaming. Make sure you also update to the latest version of the MotionBuilder device plugin for that.

It adds a start delay for BVH recording, so you can more easily do recordings when you’re on your own.

And a few minor fixes regarding flipped color image output, and occlusion display in the pointcloud view (red vs white dots)


Sunday, February 20th, 2011 Kinect, Tools 6 Comments